Servers hosting this mode will appropriately be referred to as "hardcore servers" in-game. Much to the developer's credit, the idea has been taken seriously and well received. At first, the servers will be exclusive to North American and European solo and duo games, although Bluehole will bring them to other regions later on.
Having a first-person mode should also remove the free-look ability, forcing everyone to constantly shift and check their surroundings. Fans have been clamoring for first person-only servers, as playing the game in third person allows players to hide behind cover and peek.
PlayerUnknown's Battlegrounds is available now for PC through Steam Early Access, while an Xbox One version of the game is also in development. Players fight in a post-apocalyptic setting, scavenging for weapons, medication, and armor in an attempt to be the last player or team standing.
Greene promised that the team at Bluehole Studio was hard at work on improving first-person features, and fans are hoping to see things like an FOV slider implemented to better suit the first person-only gameplay. This basically means that you won't be able to switch between third-person and first-person modes on the fly.
Expect a tense game to get even tenser, with limited powers of astral projection no longer in your arsenal.